AI Insights · Timothy · January 2024
Top 5 Superhero Games on iOS in Australia Q4 2023
Explore the performance of the top 5 superhero games on iOS in Australia during Q4 2023, with insights on downloads, revenue, and active user trends.
The fourth quarter of 2023 saw interesting trends for the top 5 superhero games on iOS in Australia. Here's a look at how each of these games performed in terms of downloads, revenue, and weekly active users, with data sourced from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. experienced notable fluctuations in revenue and downloads. Revenue peaked at approximately $99K in the last week of December, following a high of $94K the previous week. Downloads also saw a steady increase, reaching around 2.7K in mid-December. Weekly active users grew from 5.1K at the start of October to approximately 8K by mid-December, before slightly declining to 7K in the last week of December.
Super Fighter 3: Open City by Starplay Games faced a mixed quarter. The game’s revenue remained relatively low, with occasional peaks such as $86 in the last week of October. Downloads were more consistent, starting at nearly 2K in late September and ending around 949 in the final week of December. Weekly active users showed a slight downward trend, beginning at 4.2K and ending at approximately 3.5K.
The Superhero League by Lion Studios showed a stable performance in revenue, maintaining around $30 to $35 per week throughout the quarter. Downloads fluctuated significantly, starting at nearly 2K in late September, dipping to 460 in mid-November, and then surging to around 3.2K in the last week of December. Weekly active users followed a similar pattern, peaking at approximately 7.4K in the final week of December.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED had a varied quarter. Revenue peaked at around $13.5K in mid-October and ended at approximately $12.5K in the last week of December. Downloads saw a substantial spike in late October, reaching around 2.8K, before dropping significantly to single digits by the end of December. Weekly active users peaked at 12.8K in late October but saw a decline to approximately 5.7K by the end of December.
LEGO® DUPLO® MARVEL by StoryToys Limited maintained a steady performance. Revenue consistently hovered around $2K to $3K weekly, with a slight peak of $4K in mid-October. Downloads showed a gradual increase, starting from 551 in late September and reaching 971 in the last week of December. Weekly active users remained relatively stable, ending the quarter at approximately 2.8K.
For more detailed insights and data, visit Sensor Tower.